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SquarkBlog

SquarkBlog

A tapestry of game-related news, views, adventures, criticisms, chit-chat, juicy gossip, exposés, pictures, etc., etc.

28 Jan, 2009

Following on from my previous urgent blog regarding the mysterious sightings of strange and mysterious creatures, CentAg has declassified some of our HQ webcam pics for public viewing. Until they ascertain the nature and motives of these creatures, they advise people not to provoke the monsters if sighted. It might lead to something BIG. Here are the declassified pics:


26 Jan, 2009

This is an urgent message:

There was a solar eclipse yesterday in Kuala Lumpur. One of our fans sent us a dramatic pic of the event:


14 Jan, 2009
Squark Games' educational games division, SquarkEDU, has been appointed as the Official Online Resource Centre for Thinkcon-1, Malaysia's first ever convention to showcase the use of designer games in classrooms as tools for developing critical thinking and other skills to be held on Sri Cempaka School, Damansara this weekend. We plan to provide an facilities for and online community dedicated to the use of games as educational tools at all levels of education from kindergarten through primary and secondary schools, right up to tertiary. We are also dedicated to providing the corporate sector with the knowledge and tools to use games in team building and various knowledge and skills training.

07 Jan, 2009

 

 I hope everyone has had their fair share of gaming over the Christmas and New Year holidays with friends and family members.  Traditionally, casual gamers tend to break out their board games around the end of year break and play the usual board games that are tailored for the, er, casual gaming market. Hard core gamers like us play all throughout the year and play more during long breaks, and we play real games.

Now that the year-end holidays are over, we incurables are resuming our weekly gaming. This weekend, we will be trying out my brand-new Essen copy of Ghost Stories. I tore open the shrinkwrap a few days ago, opened the box (no box fart), and marvelled at the production quality of this game. Repos Production has excelled themselves this time. The beautiful rulebooks one each in English, German and French, comes in quality matt coated paper. The illustrations in the rulebook have to be seen to be believed. Piero the artist credited for the graphics. If I meet him, I would like to shake his hand. First-class graphics in the rulebook, cards, boards and tiles. Ghost Stories is the perfect example of how to present a game. I wouldn't be surprise if the majority of the sales of this game were impulse purchase on the strength of the game box alone. To me, Piero's graphics define Ghost Stories. The box inlay of this game is also very well illustrated. It is the best box inlay I have ever seen.


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